Some Horizontal Projectile Skills have innate Jump, such as Ice Lances. Pierce is prioritized over Jump, so projectiles that Pierce cannot Jump. Jump allows Horizontal Projectiles to ricochet to a nearby enemy after impacting a target. Sources of this modifier include Projectile Penetration and Blue Sea War Crossbow.Some Horizontal Projectile Skills have innate Pierce, such as Electrifying Shot and Focused Shot. Pierce allows Horizontal Projectiles to go through impacted enemies, letting them hit enemies behind the original target.Shotgun has a penalty, additional projectiles that hit an enemy after the first all deal significantly less damage to that enemy. Carino: Lethal Flash's Mobile Reload Trait allows all Horizontal Projectile Skills to Shotgun. Some Skills can innately Shotgun, such as Chromatic Shot and Icebound Beam. Shotgun Effect grants the ability to have multiple Projectiles from one Skill use damage the same target.Sources of this modifier include Greater Multiple Projectiles, and Fallen Pactspirital Short Staff.Multiple projectiles from a horizontal projectile Skill cannot hit the same enemy, with some exceptions. Additional projectiles are fired in a spread, and each projectile widens that spread.
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